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Showing posts from July, 2014

SqueakJS runs Etoys now

TL;DR:  Try Etoys in your web browser  without a plugin (still buggy, but even works on iPad). Feedback from more platforms is very welcome, and fixes to improve the compatibility, too. — Half a year has passed since my initial release  of SqueakJS. Now I can report on some significant progress since then. For one, I adopted a UI layout similar to Dan’s Smalltalk-72 emulator, where the debugger interface is only visible when the system is stopped. Now that the basics are working, there is no need to show the debugger all the time. Try it yourself at the Lively page . But more importantly, many more subsystems are working now. BitBlt is almost complete (all the important modes are implemented), WarpBlt works (for scaling and rotating morphs), the image can be saved, an emulated file system supports reading and writing of persistent files. This now is enough to not only run the very old and undemanding “mini.image”, but SqueakJS now can even run the very latest Etoys image, th