The next Croquet release, code-named "Hedgehog", will be centered around a real replicated object model, rather than the ad-hoc meta sends in Jasmine. See Andreas' and David's OOPSLA presentation (PDF) for an overview.
A multi-player web app needs a backend, right? What if I told you, it doesn’t? Read on for how Croquet gets rid of servers running your multiplayer code. No, really . Instantaneous Shared Experiences is how we describe Croquet on our website. And while that excellently describes What Croquet does, as Croquet's Chief Architect, I wanted to share a bit about How we do that. So I wrote a Twitter thread . Here it is in blog form, slightly extended. Click the animation above if it does not play automatically Croquet lets you build completely client-side multi-user web apps. Read that again. Client-side. Multi-user. No I’m not kidding. I built it, I know it works. 😁 Croquet apps run completely client-side: are hosted as a static web site no server-side code needed no networking code needed Croquet is literally virtualizing the server: Instead of running code on a server (or in a serverless function) we run it as a virtual machine (VM) on each client. Croquet ca...
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